Initial commit

This commit is contained in:
vitalijmulika
2025-12-26 10:55:58 +02:00
commit 306d685508
307 changed files with 62734 additions and 0 deletions

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"use client";
import React, { memo } from "react";
import { cls } from "@/lib/utils";
interface AnimatedAuroraBackgroundProps {
className?: string;
showRadialGradient?: boolean;
/**
* Inverts the aurora colors for better visibility.
* Use `true` for light backgrounds (makes aurora darker/inverted)
* Use `false` for dark backgrounds (keeps aurora colors vibrant)
*/
invertColors: boolean;
}
const AnimatedAuroraBackground = ({
className,
showRadialGradient = true,
invertColors,
}: AnimatedAuroraBackgroundProps) => {
return (
<div
className={cls(
"fixed inset-0 -z-10 bg-background",
className
)}
aria-hidden="true"
>
<div className="absolute inset-0 overflow-hidden opacity-30">
<div
className={cls(
"[--base-gradient:repeating-linear-gradient(100deg,var(--background)_0%,var(--background)_7%,transparent_10%,transparent_12%,var(--background)_16%)] [--aurora:repeating-linear-gradient(100deg,var(--color-primary-cta)_10%,var(--color-accent)_15%,var(--color-secondary-cta)_20%,var(--color-accent)_25%,var(--color-primary-cta)_30%)] [background-image:var(--base-gradient),var(--aurora)] [background-size:300%,_200%] [background-position:50%_50%,50%_50%] filter blur-[10px] after:content-[''] after:absolute after:inset-0 after:[background-image:var(--base-gradient),var(--aurora)] after:[background-size:200%,_100%] after:[animation:aurora_60s_linear_infinite] after:[background-attachment:fixed] after:mix-blend-difference pointer-events-none absolute -inset-[10px] opacity-30 will-change-transform",
invertColors && "invert",
showRadialGradient && "[mask-image:radial-gradient(ellipse_at_100%_0%,black_10%,var(--transparent)_70%)]"
)}
></div>
</div>
</div>
);
};
AnimatedAuroraBackground.displayName = "AnimatedAuroraBackground";
export default memo(AnimatedAuroraBackground);

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"use client";
import { memo, useEffect, useId, useRef, useState } from "react";
import { motion } from "framer-motion";
import { cls } from "@/lib/utils";
interface AnimatedGridBackgroundProps {
className?: string;
squareSize?: number;
numSquares?: number;
maxOpacity?: number;
perspectiveThreeD?: boolean;
}
const AnimatedGridBackground = ({
className = "",
squareSize = 100,
numSquares = 50,
maxOpacity = 0.15,
perspectiveThreeD = true,
}: AnimatedGridBackgroundProps) => {
const id = useId();
const containerRef = useRef<HTMLDivElement>(null);
const [dimensions, setDimensions] = useState({ width: 0, height: 0 });
const [squares, setSquares] = useState<Array<{ id: number; pos: [number, number] }>>([]);
useEffect(() => {
if (containerRef.current) {
const { width, height } = containerRef.current.getBoundingClientRect();
setDimensions({ width, height });
}
}, []);
useEffect(() => {
if (dimensions.width && dimensions.height) {
const cols = Math.ceil(dimensions.width / squareSize);
const rows = Math.ceil(dimensions.height / squareSize);
const newSquares = Array.from({ length: numSquares }, (_, i) => ({
id: i,
pos: [
Math.floor(Math.random() * cols),
Math.floor(Math.random() * rows),
] as [number, number],
}));
setSquares(newSquares);
}
}, [dimensions, squareSize, numSquares]);
return (
<div
ref={containerRef}
className={cls(
"fixed inset-0 -z-10 overflow-hidden [mask-image:radial-gradient(circle_at_center,white_0%,transparent_90%)]",
perspectiveThreeD && "inset-x-0 inset-y-[-30%] h-[200%] skew-y-12",
className
)}
aria-hidden="true"
>
<svg
width="100%"
height="100%"
xmlns="http://www.w3.org/2000/svg"
>
<defs>
<pattern
id={`grid-${id}`}
width={squareSize}
height={squareSize}
patternUnits="userSpaceOnUse"
>
<path
d={`M ${squareSize} 0 L 0 0 0 ${squareSize}`}
fill="none"
stroke="currentColor"
strokeWidth="1"
className="text-accent/20"
/>
</pattern>
</defs>
<rect width="100%" height="100%" fill={`url(#grid-${id})`} />
{squares.map(({ id, pos: [x, y] }) => (
<motion.rect
key={id}
initial={{ opacity: 0 }}
animate={{
opacity: [0, maxOpacity, 0],
}}
transition={{
duration: Math.random() * 2 + 2,
repeat: Infinity,
delay: Math.random() * 2,
ease: "easeInOut",
}}
x={x * squareSize}
y={y * squareSize}
width={squareSize}
height={squareSize}
fill="var(--color-background-accent)"
strokeWidth="0"
/>
))}
</svg>
</div>
);
};
AnimatedGridBackground.displayName = "AnimatedGridBackground";
export default memo(AnimatedGridBackground);

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"use client";
import { memo } from "react";
import { cls } from "@/lib/utils";
interface AuroraBackgroundProps {
className?: string;
}
const AuroraBackground = ({
className = "",
}: AuroraBackgroundProps) => {
return (
<div className={cls("fixed inset-0 z-0 w-full h-full bg-background", className)}>
<div className="absolute top-0 left-0 w-full h-full z-10 backdrop-blur-3xl" ></div>
{/* top center */}
<div className="absolute top-0 left-1/2 -translate-y-1/2 -translate-x-[120%] w-[9vw] h-[110vh] bg-background-accent/10 -rotate-[52.5deg] rounded-[100%]" />
{/* top right */}
<div className="absolute top-[-20vh] right-[2.5vw] -translate-x-[0%] w-[12.5vw] h-[100vh] bg-background-accent/10 -rotate-[60deg] rounded-[100%]" />
{/* center left */}
<div className="absolute top-[-20vh] left-[2vw] -translate-x-[0%] w-[15vw] h-[150vh] bg-background-accent/10 -rotate-[45deg] rounded-[100%]" />
{/* top left */}
<div className="absolute top-[-30vh] left-0 -translate-x-[0%] w-[10vw] h-[70vh] bg-background-accent/10 -rotate-[45deg] rounded-[100%]" />
{/* bottom center */}
<div className="absolute bottom-[-40vh] left-0 -translate-x-[0%] w-[120vw] h-[50vh] bg-background-accent/5 -rotate-[20deg] rounded-[100%]" />
</div>
);
};
AuroraBackground.displayName = "AuroraBackground";
export default memo(AuroraBackground);

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"use client";
import { memo, useState, useEffect, useCallback } from "react";
import { cls } from "@/lib/utils";
const MASK_GRADIENT = "linear-gradient(to bottom, transparent, black 60%)";
const BOTTOM_THRESHOLD = 50;
const TOP_THRESHOLD = 50;
interface BlurBottomBackgroundProps {
className?: string;
}
const BlurBottomBackground = ({
className = ""
}: BlurBottomBackgroundProps) => {
const [isAtBottom, setIsAtBottom] = useState(false);
const [isAtTop, setIsAtTop] = useState(true);
const handleScroll = useCallback(() => {
const scrollTop = window.scrollY || document.documentElement.scrollTop;
const windowHeight = window.innerHeight;
const documentHeight = document.documentElement.scrollHeight;
const distanceFromBottom = documentHeight - (scrollTop + windowHeight);
setIsAtTop(scrollTop <= TOP_THRESHOLD);
setIsAtBottom(distanceFromBottom <= BOTTOM_THRESHOLD);
}, []);
useEffect(() => {
handleScroll();
window.addEventListener("scroll", handleScroll, { passive: true });
window.addEventListener("resize", handleScroll, { passive: true });
return () => {
window.removeEventListener("scroll", handleScroll);
window.removeEventListener("resize", handleScroll);
};
}, [handleScroll]);
return (
<div
className={cls(
"fixed pointer-events-none backdrop-blur-xl w-full h-50 left-0 bottom-0 z-[500] transition-opacity duration-500 ease-out",
isAtTop || isAtBottom ? "opacity-0" : "opacity-100",
className
)}
style={{ maskImage: MASK_GRADIENT }}
aria-hidden="true"
/>
);
};
BlurBottomBackground.displayName = "BlurBottomBackground";
export default memo(BlurBottomBackground);

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"use client";
import { memo } from "react";
import { cls } from "@/lib/utils";
type DiagonalVariant = "primary" | "secondary";
interface CircleGradientBackgroundProps {
className?: string;
diagonal?: DiagonalVariant;
}
const CircleGradientBackground = ({
className = "",
diagonal = "primary",
}: CircleGradientBackgroundProps) => {
const isPrimary = diagonal === "primary";
return (
<div
className={cls("fixed top-0 left-0 right-0 bottom-0 h-screen w-full -z-10 overflow-hidden", className)}
aria-hidden="true"
>
<div
className={cls(
"fixed w-100 md:w-70 h-auto aspect-square rounded-full opacity-10",
isPrimary ? "top-0 right-0 translate-x-1/2 -translate-y-1/2" : "top-0 left-0 -translate-x-1/2 -translate-y-1/2"
)}
style={{
background: `radial-gradient(circle at center, var(--color-background-accent) 0%, transparent 70%)`,
}}
/>
<div
className={cls(
"fixed w-100 md:w-70 h-auto aspect-square rounded-full opacity-10",
isPrimary ? "bottom-0 left-0 -translate-x-1/2 translate-y-1/2" : "bottom-0 right-0 translate-x-1/2 translate-y-1/2"
)}
style={{
background: `radial-gradient(circle at center, var(--color-background-accent) 0%, transparent 70%)`,
}}
/>
</div>
);
};
CircleGradientBackground.displayName = "CircleGradientBackground";
export default memo(CircleGradientBackground);

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"use client";
import { memo } from "react";
import { cls } from "@/lib/utils";
type GridSize = "small" | "medium" | "large";
interface DotGridBackgroundProps {
size?: GridSize;
className?: string;
perspectiveThreeD?: boolean;
}
const GRID_SIZES: Record<GridSize, string> = {
small: "1vw 1vw",
medium: "2vw 2vw",
large: "4vw 4vw",
};
const DotGridBackground = ({
size = "medium",
className = "",
perspectiveThreeD = false
}: DotGridBackgroundProps) => {
return (
<div
className={cls(
"fixed inset-0 -z-10 bg-background [mask-image:radial-gradient(circle_at_center,white_0%,transparent_90%)]",
perspectiveThreeD && "inset-x-0 inset-y-[-30%] h-[200%] skew-y-12",
className
)}
style={{
backgroundImage:
"radial-gradient(circle, color-mix(in srgb, var(--background-accent) 30%, transparent) 1px, transparent 1px)",
backgroundSize: GRID_SIZES[size],
backgroundRepeat: "repeat",
}}
aria-hidden="true"
/>
);
};
DotGridBackground.displayName = "DotGridBackground";
export default memo(DotGridBackground);

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'use client';
import React, { useRef, useMemo, memo, useEffect, useState } from 'react';
import { Canvas, useFrame, extend, useThree } from '@react-three/fiber';
import { shaderMaterial } from '@react-three/drei';
import * as THREE from 'three';
import { cls } from '@/lib/utils';
const getComputedColor = (varName: string): THREE.Color => {
if (typeof window === 'undefined') return new THREE.Color(0x000000);
const styles = getComputedStyle(document.documentElement);
const colorString = styles.getPropertyValue(varName).trim();
return new THREE.Color(colorString || '#000000');
};
const vertexShader = `
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
}
`;
const fragmentShader = `
#ifdef GL_ES
precision lowp float;
#endif
uniform float iTime;
uniform vec2 iResolution;
uniform vec3 uBackgroundColor;
uniform vec3 uPrimaryCta;
uniform vec3 uAccent;
uniform vec3 uSecondaryCta;
varying vec2 vUv;
vec4 buf[8];
vec4 sigmoid(vec4 x) { return 1. / (1. + exp(-x)); }
vec4 cppn_fn(vec2 coordinate, float in0, float in1, float in2) {
buf[6] = vec4(coordinate.x, coordinate.y, 0.3948333106474662 + in0, 0.36 + in1);
buf[7] = vec4(0.14 + in2, sqrt(coordinate.x * coordinate.x + coordinate.y * coordinate.y), 0., 0.);
buf[0] = mat4(vec4(6.5404263, -3.6126034, 0.7590882, -1.13613), vec4(2.4582713, 3.1660357, 1.2219609, 0.06276096), vec4(-5.478085, -6.159632, 1.8701609, -4.7742867), vec4(6.039214, -5.542865, -0.90925294, 3.251348))
* buf[6]
+ mat4(vec4(0.8473259, -5.722911, 3.975766, 1.6522468), vec4(-0.24321538, 0.5839259, -1.7661959, -5.350116), vec4(0.0, 0.0, 0.0, 0.0), vec4(0.0, 0.0, 0.0, 0.0))
* buf[7]
+ vec4(0.21808943, 1.1243913, -1.7969975, 5.0294676);
buf[1] = mat4(vec4(-3.3522482, -6.0612736, 0.55641043, -4.4719114), vec4(0.8631464, 1.7432913, 5.643898, 1.6106541), vec4(2.4941394, -3.5012043, 1.7184316, 6.357333), vec4(3.310376, 8.209261, 1.1355612, -1.165539))
* buf[6]
+ mat4(vec4(5.24046, -13.034365, 0.009859298, 15.870829), vec4(2.987511, 3.129433, -0.89023495, -1.6822904), vec4(0.0, 0.0, 0.0, 0.0), vec4(0.0, 0.0, 0.0, 0.0))
* buf[7]
+ vec4(-5.9457836, -6.573602, -0.8812491, 1.5436668);
buf[0] = sigmoid(buf[0]);
buf[1] = sigmoid(buf[1]);
buf[2] = mat4(vec4(-15.219568, 8.095543, -2.429353, -1.9381982), vec4(-5.951362, 4.3115187, 2.6393783, 1.274315), vec4(-7.3145227, 6.7297835, 5.2473326, 5.9411426), vec4(5.0796127, 8.979051, -1.7278991, -1.158976))
* buf[6]
+ mat4(vec4(-11.967154, -11.608155, 6.1486754, 11.237008), vec4(2.124141, -6.263192, -1.7050359, -0.7021966), vec4(0.0, 0.0, 0.0, 0.0), vec4(0.0, 0.0, 0.0, 0.0))
* buf[7]
+ vec4(-4.17164, -3.2281182, -4.576417, -3.6401186);
buf[3] = mat4(vec4(3.1832156, -13.738922, 1.879223, 3.233465), vec4(0.64300746, 12.768129, 1.9141049, 0.50990224), vec4(-0.049295485, 4.4807224, 1.4733979, 1.801449), vec4(5.0039253, 13.000481, 3.3991797, -4.5561905))
* buf[6]
+ mat4(vec4(-0.1285731, 7.720628, -3.1425676, 4.742367), vec4(0.6393625, 3.714393, -0.8108378, -0.39174938), vec4(0.0, 0.0, 0.0, 0.0), vec4(0.0, 0.0, 0.0, 0.0))
* buf[7]
+ vec4(-1.1811101, -21.621881, 0.7851888, 1.2329718);
buf[2] = sigmoid(buf[2]);
buf[3] = sigmoid(buf[3]);
buf[4] = mat4(vec4(5.214916, -7.183024, 2.7228765, 2.6592617), vec4(-5.601878, -25.3591, 4.067988, 0.4602802), vec4(-10.57759, 24.286327, 21.102104, 37.546658), vec4(4.3024497, -1.9625226, 2.3458803, -1.372816))
* buf[0]
+ mat4(vec4(-17.6526, -10.507558, 2.2587414, 12.462782), vec4(6.265566, -502.75443, -12.642513, 0.9112289), vec4(-10.983244, 20.741234, -9.701768, -0.7635988), vec4(5.383626, 1.4819539, -4.1911616, -4.8444734))
* buf[1]
+ mat4(vec4(12.785233, -16.345072, -0.39901125, 1.7955981), vec4(-30.48365, -1.8345358, 1.4542528, -1.1118771), vec4(19.872723, -7.337935, -42.941723, -98.52709), vec4(8.337645, -2.7312303, -2.2927687, -36.142323))
* buf[2]
+ mat4(vec4(-16.298317, 3.5471997, -0.44300047, -9.444417), vec4(57.5077, -35.609753, 16.163465, -4.1534753), vec4(-0.07470326, -3.8656476, -7.0901804, 3.1523974), vec4(-12.559385, -7.077619, 1.490437, -0.8211543))
* buf[3]
+ vec4(-7.67914, 15.927437, 1.3207729, -1.6686112);
buf[5] = mat4(vec4(-1.4109162, -0.372762, -3.770383, -21.367174), vec4(-6.2103205, -9.35908, 0.92529047, 8.82561), vec4(11.460242, -22.348068, 13.625772, -18.693201), vec4(-0.3429052, -3.9905605, -2.4626114, -0.45033523))
* buf[0]
+ mat4(vec4(7.3481627, -4.3661838, -6.3037653, -3.868115), vec4(1.5462853, 6.5488915, 1.9701879, -0.58291394), vec4(6.5858274, -2.2180402, 3.7127688, -1.3730392), vec4(-5.7973905, 10.134961, -2.3395722, -5.965605))
* buf[1]
+ mat4(vec4(-2.5132585, -6.6685553, -1.4029363, -0.16285264), vec4(-0.37908727, 0.53738135, 4.389061, -1.3024765), vec4(-0.70647055, 2.0111287, -5.1659346, -3.728635), vec4(-13.562562, 10.487719, -0.9173751, -2.6487076))
* buf[2]
+ mat4(vec4(-8.645013, 6.5546675, -6.3944063, -5.5933375), vec4(-0.57783127, -1.077275, 36.91025, 5.736769), vec4(14.283112, 3.7146652, 7.1452246, -4.5958776), vec4(2.7192075, 3.6021907, -4.366337, -2.3653464))
* buf[3]
+ vec4(-5.9000807, -4.329569, 1.2427121, 8.59503);
buf[4] = sigmoid(buf[4]);
buf[5] = sigmoid(buf[5]);
buf[6] = mat4(vec4(-1.61102, 0.7970257, 1.4675229, 0.20917463), vec4(-28.793737, -7.1390953, 1.5025433, 4.656581), vec4(-10.94861, 39.66238, 0.74318546, -10.095605), vec4(-0.7229728, -1.5483948, 0.7301322, 2.1687684))
* buf[0]
+ mat4(vec4(3.2547753, 21.489103, -1.0194173, -3.3100595), vec4(-3.7316632, -3.3792162, -7.223193, -0.23685838), vec4(13.1804495, 0.7916005, 5.338587, 5.687114), vec4(-4.167605, -17.798311, -6.815736, -1.6451967))
* buf[1]
+ mat4(vec4(0.604885, -7.800309, -7.213122, -2.741014), vec4(-3.522382, -0.12359311, -0.5258442, 0.43852118), vec4(9.6752825, -22.853785, 2.062431, 0.099892326), vec4(-4.3196306, -17.730087, 2.5184598, 5.30267))
* buf[2]
+ mat4(vec4(-6.545563, -15.790176, -6.0438633, -5.415399), vec4(-43.591583, 28.551912, -16.00161, 18.84728), vec4(4.212382, 8.394307, 3.0958717, 8.657522), vec4(-5.0237565, -4.450633, -4.4768, -5.5010443))
* buf[3]
+ mat4(vec4(1.6985557, -67.05806, 6.897715, 1.9004834), vec4(1.8680354, 2.3915145, 2.5231109, 4.081538), vec4(11.158006, 1.7294737, 2.0738268, 7.386411), vec4(-4.256034, -306.24686, 8.258898, -17.132736))
* buf[4]
+ mat4(vec4(1.6889864, -4.5852966, 3.8534803, -6.3482175), vec4(1.3543309, -1.2640043, 9.932754, 2.9079645), vec4(-5.2770967, 0.07150358, -0.13962056, 3.3269649), vec4(28.34703, -4.918278, 6.1044083, 4.085355))
* buf[5]
+ vec4(6.6818056, 12.522166, -3.7075126, -4.104386);
buf[7] = mat4(vec4(-8.265602, -4.7027016, 5.098234, 0.7509808), vec4(8.6507845, -17.15949, 16.51939, -8.884479), vec4(-4.036479, -2.3946867, -2.6055532, -1.9866527), vec4(-2.2167742, -1.8135649, -5.9759874, 4.8846445))
* buf[0]
+ mat4(vec4(6.7790847, 3.5076547, -2.8191125, -2.7028968), vec4(-5.743024, -0.27844876, 1.4958696, -5.0517144), vec4(13.122226, 15.735168, -2.9397483, -4.101023), vec4(-14.375265, -5.030483, -6.2599335, 2.9848232))
* buf[1]
+ mat4(vec4(4.0950394, -0.94011575, -5.674733, 4.755022), vec4(4.3809423, 4.8310084, 1.7425908, -3.437416), vec4(2.117492, 0.16342592, -104.56341, 16.949184), vec4(-5.22543, -2.994248, 3.8350096, -1.9364246))
* buf[2]
+ mat4(vec4(-5.900337, 1.7946124, -13.604192, -3.8060522), vec4(6.6583457, 31.911177, 25.164474, 91.81147), vec4(11.840538, 4.1503043, -0.7314397, 6.768467), vec4(-6.3967767, 4.034772, 6.1714606, -0.32874924))
* buf[3]
+ mat4(vec4(3.4992442, -196.91893, -8.923708, 2.8142626), vec4(3.4806502, -3.1846354, 5.1725626, 5.1804223), vec4(-2.4009497, 15.585794, 1.2863957, 2.0252278), vec4(-71.25271, -62.441242, -8.138444, 0.50670296))
* buf[4]
+ mat4(vec4(-12.291733, -11.176166, -7.3474145, 4.390294), vec4(10.805477, 5.6337385, -0.9385842, -4.7348723), vec4(-12.869276, -7.039391, 5.3029537, 7.5436664), vec4(1.4593618, 8.91898, 3.5101583, 5.840625))
* buf[5]
+ vec4(2.2415268, -6.705987, -0.98861027, -2.117676);
buf[6] = sigmoid(buf[6]);
buf[7] = sigmoid(buf[7]);
buf[0] = mat4(vec4(1.6794263, 1.3817469, 2.9625452, 0.0), vec4(-1.8834411, -1.4806935, -3.5924516, 0.0), vec4(-1.3279216, -1.0918057, -2.3124623, 0.0), vec4(0.2662234, 0.23235129, 0.44178495, 0.0))
* buf[0]
+ mat4(vec4(-0.6299101, -0.5945583, -0.9125601, 0.0), vec4(0.17828953, 0.18300213, 0.18182953, 0.0), vec4(-2.96544, -2.5819945, -4.9001055, 0.0), vec4(1.4195864, 1.1868085, 2.5176322, 0.0))
* buf[1]
+ mat4(vec4(-1.2584374, -1.0552157, -2.1688404, 0.0), vec4(-0.7200217, -0.52666044, -1.438251, 0.0), vec4(0.15345335, 0.15196142, 0.272854, 0.0), vec4(0.945728, 0.8861938, 1.2766753, 0.0))
* buf[2]
+ mat4(vec4(-2.4218085, -1.968602, -4.35166, 0.0), vec4(-22.683098, -18.0544, -41.954372, 0.0), vec4(0.63792, 0.5470648, 1.1078634, 0.0), vec4(-1.5489894, -1.3075932, -2.6444845, 0.0))
* buf[3]
+ mat4(vec4(-0.49252132, -0.39877754, -0.91366625, 0.0), vec4(0.95609266, 0.7923952, 1.640221, 0.0), vec4(0.30616966, 0.15693925, 0.8639857, 0.0), vec4(1.1825981, 0.94504964, 2.176963, 0.0))
* buf[4]
+ mat4(vec4(0.35446745, 0.3293795, 0.59547555, 0.0), vec4(-0.58784515, -0.48177817, -1.0614829, 0.0), vec4(2.5271258, 1.9991658, 4.6846647, 0.0), vec4(0.13042648, 0.08864098, 0.30187556, 0.0))
* buf[5]
+ mat4(vec4(-1.7718065, -1.4033192, -3.3355875, 0.0), vec4(3.1664357, 2.638297, 5.378702, 0.0), vec4(-3.1724713, -2.6107926, -5.549295, 0.0), vec4(-2.851368, -2.249092, -5.3013067, 0.0))
* buf[6]
+ mat4(vec4(1.5203838, 1.2212278, 2.8404984, 0.0), vec4(1.5210563, 1.2651345, 2.683903, 0.0), vec4(2.9789467, 2.4364579, 5.2347264, 0.0), vec4(2.2270417, 1.8825914, 3.8028636, 0.0))
* buf[7]
+ vec4(-1.5468478, -3.6171484, 0.24762098, 0.0);
buf[0] = sigmoid(buf[0]);
return vec4(buf[0].x , buf[0].y , buf[0].z, 1.0);
}
void main() {
vec2 uv = vUv * 2.0 - 1.0; uv.y *= -1.0;
vec4 pattern = cppn_fn(uv, 0.1 * sin(0.3 * iTime), 0.1 * sin(0.69 * iTime), 0.1 * sin(0.44 * iTime));
vec3 color1 = mix(uBackgroundColor, uPrimaryCta, pattern.x);
vec3 color2 = mix(uBackgroundColor, uAccent, pattern.y);
vec3 color3 = mix(uBackgroundColor, uSecondaryCta, pattern.z);
vec3 finalColor = (color1 + color2 + color3) / 3.0;
gl_FragColor = vec4(finalColor, 1.0);
}
`;
const CPPNShaderMaterial = shaderMaterial(
{
iTime: 0,
iResolution: new THREE.Vector2(1, 1),
uBackgroundColor: new THREE.Color(0x000000),
uPrimaryCta: new THREE.Color(0xff0000),
uAccent: new THREE.Color(0x00ff00),
uSecondaryCta: new THREE.Color(0x0000ff),
},
vertexShader,
fragmentShader
);
extend({ CPPNShaderMaterial });
interface ShaderPlaneProps {
backgroundColor: THREE.Color;
primaryCta: THREE.Color;
accent: THREE.Color;
secondaryCta: THREE.Color;
}
const ShaderPlane = memo(({ backgroundColor, primaryCta, accent, secondaryCta }: ShaderPlaneProps) => {
const meshRef = useRef<THREE.Mesh>(null!);
const materialRef = useRef<THREE.ShaderMaterial & {
iTime: number;
iResolution: THREE.Vector2;
uBackgroundColor: THREE.Color;
uPrimaryCta: THREE.Color;
uAccent: THREE.Color;
uSecondaryCta: THREE.Color;
}>(null!);
const { viewport } = useThree();
useFrame((state) => {
if (!materialRef.current) return;
materialRef.current.iTime = state.clock.elapsedTime;
const { width, height } = state.size;
materialRef.current.iResolution.set(width, height);
});
useEffect(() => {
if (!materialRef.current) return;
materialRef.current.uBackgroundColor = backgroundColor;
materialRef.current.uPrimaryCta = primaryCta;
materialRef.current.uAccent = accent;
materialRef.current.uSecondaryCta = secondaryCta;
}, [backgroundColor, primaryCta, accent, secondaryCta]);
return (
<mesh ref={meshRef} position={[0, 0, 0]}>
<planeGeometry args={[viewport.width, viewport.height]} />
<cPPNShaderMaterial ref={materialRef} side={THREE.DoubleSide} />
</mesh>
);
});
ShaderPlane.displayName = 'ShaderPlane';
interface FluidBackgroundProps {
className?: string;
}
const FluidBackground = ({ className = "" }: FluidBackgroundProps) => {
const camera = useMemo(() => ({ position: [0, 0, 5] as [number, number, number], fov: 75, near: 0.1, far: 1000 }), []);
const [colors, setColors] = useState({
background: new THREE.Color(0x000000),
primaryCta: new THREE.Color(0xff0000),
accent: new THREE.Color(0x00ff00),
secondaryCta: new THREE.Color(0x0000ff),
});
useEffect(() => {
const updateColors = () => {
setColors({
background: getComputedColor('--background'),
primaryCta: getComputedColor('--color-primary-cta'),
accent: getComputedColor('--color-accent'),
secondaryCta: getComputedColor('--color-secondary-cta'),
});
};
updateColors();
}, []);
return (
<div className={cls("bg-background fixed inset-0 -z-10 w-full h-full", className)} aria-hidden="true">
<Canvas
camera={camera}
gl={{ antialias: true, alpha: false }}
dpr={[1, 2]}
style={{ width: '100%', height: '100%' }}
>
<ShaderPlane
backgroundColor={colors.background}
primaryCta={colors.primaryCta}
accent={colors.accent}
secondaryCta={colors.secondaryCta}
/>
</Canvas>
</div>
);
};
FluidBackground.displayName = 'FluidBackground';
export default memo(FluidBackground);
declare module '@react-three/fiber' {
interface ThreeElements {
cPPNShaderMaterial: unknown;
}
}

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'use client';
import React, { memo } from 'react';
import { cls } from '@/lib/utils';
interface GradientBarsBackgroundProps {
className?: string;
numBars?: number;
gradientFrom?: string;
gradientTo?: string;
opacity?: number;
}
const GradientBarsBackground = ({
className = "",
numBars = 15,
gradientFrom = "var(--color-primary-cta)",
gradientTo = "transparent",
opacity = 0.5,
}: GradientBarsBackgroundProps) => {
const calculateHeight = (index: number, total: number): number => {
const position = index / (total - 1);
const maxHeight = 100;
const minHeight = 30;
const center = 0.5;
const distanceFromCenter = Math.abs(position - center);
const heightPercentage = Math.pow(distanceFromCenter * 2, 1.2);
return minHeight + (maxHeight - minHeight) * heightPercentage;
};
return (
<div
className={cls("fixed inset-0 -z-10 overflow-hidden", className)}
aria-hidden="true"
>
<div
className="flex h-full w-full backface-hidden antialiased"
style={{
transform: 'translateZ(0)',
}}
>
{Array.from({ length: numBars }).map((_, index) => {
const height = calculateHeight(index, numBars);
return (
<div
key={index}
className="h-full origin-bottom box-border"
style={{
flex: `1 0 calc(100% / ${numBars})`,
maxWidth: `calc(100% / ${numBars})`,
background: `linear-gradient(to top, ${gradientFrom}, ${gradientTo})`,
transform: `scaleY(${height / 100})`,
opacity: opacity,
}}
/>
);
})}
</div>
</div>
);
};
GradientBarsBackground.displayName = 'GradientBarsBackground';
export default memo(GradientBarsBackground);

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"use client";
import { memo } from "react";
import { cls } from "@/lib/utils";
type GridSize = "small" | "medium" | "large";
interface GridBackroundProps {
size?: GridSize;
className?: string;
perspectiveThreeD?: boolean;
}
const GRID_SIZES: Record<GridSize, string> = {
small: "6.25vw 6.25vw",
medium: "10vw 10vw",
large: "20vw 20vw",
};
const GridBackround = ({
size = "medium",
className = "",
perspectiveThreeD = false
}: GridBackroundProps) => {
return (
<div
className={cls(
"fixed inset-0 -z-10 bg-background [mask-image:radial-gradient(circle_at_center,white_0%,transparent_90%)]",
perspectiveThreeD && "inset-x-0 inset-y-[-30%] h-[200%] skew-y-12",
className
)}
style={{
backgroundImage:
"linear-gradient(to right, color-mix(in srgb, var(--background-accent) 10%, transparent) 1px, transparent 1px), linear-gradient(to bottom, color-mix(in srgb, var(--background-accent) 10%, transparent) 1px, transparent 1px)",
backgroundSize: GRID_SIZES[size],
backgroundRepeat: "repeat",
}}
aria-hidden="true"
/>
);
};
GridBackround.displayName = "GridBackround";
export default memo(GridBackround);

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"use client";
import React, { memo } from "react";
import { cls } from "@/lib/utils";
interface NoiseBackgroundProps {
className?: string;
}
const NoiseBackground = ({ className = "" }: NoiseBackgroundProps) => {
return (
<div
className={cls("fixed inset-0 -z-10 bg-accent/10",
className
)}
>
<div
className="absolute inset-0 bg-repeat mix-blend-overlay opacity-12"
style={{
backgroundImage: "url(/images/noise.webp)",
backgroundSize: "512px"
}}
aria-hidden="true"
/>
</div>
);
};
NoiseBackground.displayName = "NoiseBackground";
export default memo(NoiseBackground);

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"use client";
import React, { memo } from "react";
import { cls } from "@/lib/utils";
interface NoiseDiagonalGradientBackgroundProps {
className?: string;
}
const NoiseDiagonalGradientBackground = ({ className = "" }: NoiseDiagonalGradientBackgroundProps) => {
return (
<div
className={cls("fixed inset-0 -z-10 bg-accent/10",
className
)}
>
<div
className="absolute inset-0 overflow-hidden pointer-events-none opacity-100 bg-gradient-to-br from-background via-accent/20 to-primary-cta/20"
aria-hidden="true"
/>
<div
className="absolute inset-0 bg-repeat mix-blend-overlay opacity-12"
style={{
backgroundImage: "url(/images/noise.webp)",
backgroundSize: "512px"
}}
aria-hidden="true"
/>
</div>
);
};
NoiseDiagonalGradientBackground.displayName = "NoiseDiagonalGradientBackground";
export default memo(NoiseDiagonalGradientBackground);

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"use client";
import React, { memo } from "react";
import { cls } from "@/lib/utils";
interface NoiseGradientBackgroundProps {
className?: string;
}
const NoiseGradientBackground = ({ className = "" }: NoiseGradientBackgroundProps) => {
return (
<div
className={cls("fixed inset-0 -z-10 bg-accent/10",
className
)}
>
<div
className="absolute inset-0 overflow-hidden pointer-events-none opacity-100 bg-gradient-to-r from-background via-accent/20 to-primary-cta/20"
aria-hidden="true"
/>
<div
className="absolute inset-0 bg-repeat mix-blend-overlay opacity-12"
style={{
backgroundImage: "url(/images/noise.webp)",
backgroundSize: "512px"
}}
aria-hidden="true"
/>
</div>
);
};
NoiseGradientBackground.displayName = "NoiseGradientBackground";
export default memo(NoiseGradientBackground);

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"use client";
import { memo } from "react";
import { cls } from "@/lib/utils";
interface PlainBackgroundProps {
className?: string;
}
const PlainBackground = ({ className = "" }: PlainBackgroundProps) => {
return (
<div
className={cls("fixed inset-0 -z-10 bg-background", className)}
aria-hidden="true"
/>
);
};
PlainBackground.displayName = "PlainBackground";
export default memo(PlainBackground);

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'use client';
import React, { memo } from 'react';
import { cls } from '@/lib/utils';
interface RadialGradientBackgroundProps {
className?: string;
centerColor?: string;
edgeColor?: string;
size?: string;
position?: string;
}
const RadialGradientBackground = ({
className = "",
centerColor = "var(--background)",
edgeColor = "var(--color-background-accent)",
size = "130% 130%",
position = "50% 15%",
}: RadialGradientBackgroundProps) => {
return (
<div
className={cls("fixed top-0 left-0 right-0 bottom-0 h-screen w-full -z-10", className)}
style={{
background: `radial-gradient(${size} at ${position}, ${centerColor} 40%, ${edgeColor} 100%)`,
}}
aria-hidden="true"
/>
);
};
RadialGradientBackground.displayName = 'RadialGradientBackground';
export default memo(RadialGradientBackground);

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.floating-gradient-background-container {
--circle-size: 80%;
--circle-size-small: 60%;
--blending: hard-light;
}
.floating-gradient-background-circle-one {
background: radial-gradient(circle at center, var(--color-background-accent) 0, rgba(255, 255, 255, 0) 50%) no-repeat;
mix-blend-mode: var(--blending);
width: var(--circle-size);
height: var(--circle-size);
top: calc(50% - var(--circle-size-small) / 2);
left: calc(50% - var(--circle-size-small) / 2);
transform-origin: center center;
animation: moveVertical 20s ease infinite;
}
.floating-gradient-background-circle-two {
background: radial-gradient(circle at center, var(--color-accent) 0, rgba(255, 255, 255, 0) 50%) no-repeat;
mix-blend-mode: var(--blending);
width: var(--circle-size);
height: var(--circle-size);
top: calc(50% - var(--circle-size-small) / 2);
left: calc(50% - var(--circle-size-small) / 2);
transform-origin: calc(50% - 400px);
animation: moveInCircle 20s reverse infinite;
}
.floating-gradient-background-circle-three {
background: radial-gradient(circle at center, var(--color-primary-cta) 0, rgba(255, 255, 255, 0) 50%) no-repeat;
mix-blend-mode: var(--blending);
width: var(--circle-size-small);
height: var(--circle-size-small);
top: calc(50% - var(--circle-size) / 2 + 200px);
left: calc(50% - var(--circle-size) / 2 - 500px);
transform-origin: calc(50% + 400px);
animation: moveInCircle 30s linear infinite;
}
.floating-gradient-background-circle-four {
background: radial-gradient(circle at center, var(--color-background-accent) 0, rgba(255, 255, 255, 0) 50%) no-repeat;
mix-blend-mode: var(--blending);
width: var(--circle-size-small);
height: var(--circle-size-small);
top: calc(50% - var(--circle-size) / 2);
left: calc(50% - var(--circle-size) / 2);
transform-origin: calc(50% - 200px);
animation: moveHorizontal 30s ease infinite;
}
.floating-gradient-background-circle-five {
background: radial-gradient(circle at center, var(--color-primary-cta) 0, rgba(255, 255, 255, 0) 50%) no-repeat;
mix-blend-mode: var(--blending);
width: calc(var(--circle-size-small) * 2);
height: calc(var(--circle-size-small) * 2);
top: calc(50% - var(--circle-size));
left: calc(50% - var(--circle-size));
transform-origin: calc(50% - 800px) calc(50% + 200px);
animation: moveInCircle 20s ease infinite;
}
@keyframes moveInCircle {
0% {
transform: rotate(0deg);
}
50% {
transform: rotate(180deg);
}
100% {
transform: rotate(360deg);
}
}
@keyframes moveVertical {
0% {
transform: translateY(-50%);
}
50% {
transform: translateY(50%);
}
100% {
transform: translateY(-50%);
}
}
@keyframes moveHorizontal {
0% {
transform: translateX(-50%) translateY(-10%);
}
50% {
transform: translateX(50%) translateY(10%);
}
100% {
transform: translateX(-50%) translateY(-10%);
}
}

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"use client";
import { memo } from "react";
import { cls } from "@/lib/utils";
import "./FloatingGradientBackground.css";
interface FloatingGradientBackgroundProps {
className?: string;
}
const FloatingGradientBackground = ({
className = "",
}: FloatingGradientBackgroundProps) => {
return (
<div
className={cls(
"fixed top-0 bottom-0 left-0 right-0 w-full h-full z-0 pointer-events-none blur-[40px]",
"[mask-image:linear-gradient(to_bottom,transparent,#010101_20%,#010101_80%,transparent)]",
"[mask-composite:intersect]",
"[-webkit-mask-image:linear-gradient(to_bottom,transparent,#010101_20%,#010101_80%,transparent)]",
"[-webkit-mask-composite:destination-in]",
"floating-gradient-background-container",
className
)}
aria-hidden="true"
>
<div className="absolute opacity-[0.075] floating-gradient-background-circle-one" />
<div className="absolute opacity-[0.125] floating-gradient-background-circle-two" />
<div className="absolute opacity-[0.125] floating-gradient-background-circle-three" />
<div className="absolute opacity-[0.15] floating-gradient-background-circle-four" />
<div className="absolute opacity-[0.075] floating-gradient-background-circle-five" />
</div>
);
};
FloatingGradientBackground.displayName = "FloatingGradientBackground";
export default memo(FloatingGradientBackground);